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European Fan Day 2012

An account of what happened on the days of 2nd and 3rd of April 2012 in Brighton, Great Britain, where ArenaNet and NCSoft invited representatives of Guild Wars 2 fan sites from all around Europe.

Spis treści

Day one

Day one cont.


Videoconference cont.

Day two

Day two

At about 8 AM warm sunlight made its way through the hotel window and begun the slow process of waking me up for breakfast. I was finally roused by a morning text message from Em, giving me an update on what happened back home during my absence and asking me why I haven’t eaten anything yet. Now, let me make an official statement: woman, Brighton is an hour ahead of Cracow and I’m going back to sleep.

Yeah, I wish. My brain was awake enough to start sending me signal. I’m going to play the game, and it’s not a dumb Tomb Raider clone. I got dressed and went down to the hotel restaurant, where I was happy to notice I wasn’t the only one who couldn’t wait to get to play again. Five minutes later, our toast eating company was joined by Killian, as eager for new experiences as I was. I’m not going to bore you with what I had for breakfast, so let’s just say that at about 10 AM we were back at the Lighthouse Gallery, to take a second dive into the Guild Wars 2 world.

Again, I’d really like to telly you who, what and how I played, but I’m scared for my health and breaking the NDA. Killian and I managed, however, to get a few details about the pre-purchase process in Poland. We know that the Digital, Digital Deluxe and Collectors Editions will be available. In the case of the latter there are (or at least there were yesterday) negotiations in progress about weather it will be available in pre-purchase, or only during the launch. NCSoft is really hoping to get everything wrapped up before Easer, but if there’s no info available until Friday we will need to wait until Tuesday, April 10th, to find out the price and availability.

We’d really like to tell you more, but we prefer to stick to info that is certain, and not to promise you things that may or may not come true. Let me assure you, that as soon as we know any details, we will share them with you.

Matthew Moore i Pluszowy Rytlock z Guild Wars 2

The Tuesday session ended at about 1 PM. You could see on the faces of all present that they would gladly stay another week, and I was no exception. I can confidently say that I’ve never seen an MMO as good looking as this one, and the machines we played on were not expensive monsters. I think that optimalization is going very well.

After 1 PM community members started leaving, because the “machine room” was being taken over by the European press, who were also there to take a look at the Beta. Killian and I had nothing more to do there, we took some final photos, recorded a shot movie and spoke briefly to Melanie while waiting for a taxi, which was to take us (Killian, me and Sebastian from GW2 journal) to Heathrow.

The discussion about what we liked about the game lasted until we arrived at the airport. Each profession plays very nice, and the decision which one to pick will be a tough one, even for the veterans of wars in Tyria, Cantha and Elona. We are sure of one thing however – everyone will find something to enjoy.

We made it to the airport well ahead of time. We handed over our luggage to the personnel and went to look for something to do and free WiFi. The latter didn’t work out so well, but we had success with the former, having a great talk with an Indian man running an alcohol promotion in front of one of the stores in the toll-free zone. Our plane took off at 5:50 PM, and we were so tired we didn’t really feel like talking.

At about 9:30 PM I said goodbye to Killian at Okecie Airport in Warsaw and prepared myself for the last leg of my journey home – the flight to Cracow – which ended shortly before midnight. Since it was well after midnight when I finally arrived at home, you’ll have to excuse me that I decided to get some rest before typing up this report.

To sum up, the first event like this organized by NCSoft and ArenaNet was a huge success. Representatives of both companies made sure that their guests felt right at home, they were always there to answer questions and listen to suggestions. Not everything worked out as it was supposed to, for example it’s a shame that not everyone were able to arrive a day before, so we could relax and get to know each other a bit better before the intense event itself. But, since we arrived from all over Europe, the organisation was really good.

I’d like to thank Melanie, Aidan, Stephane, Michael and the rest of the people that took care of us over the course of those wonderful two days. I hope we get to meet again soon. And as a final note, we have a message from Melanie and Aidan, recorded at the end of the meeting by Killian on his cell phone :)

You can see some of the pictures in the article, and for more please visit our Facebook profile.

Tom Stone, translation: Kisuro

Also read:

EU Fan Day: Beta report